Well, 3 years later and it looks like Shadow Siege
is the one going downhill. This after, almost 3 years ago to the day, its co-owners were pretty much swearing up and down it would be Eternal Struggle
that would fall apart once they left. There’s something satisfying about hearing that, not only have most of the people that followed the mass exitus away from ES when SS was originally created, but also most of the newer players have gotten fed up with the bullshit and left. So much for a RP friendly atmosphere, eh Mina?
Shadow Siege is a specialised type of mud in that it is roleplay enforced. This means that the focus is not to go out and kill anything that moves, but
rather to put up with the staff trying to direct RP in exactly the manner they want it to proceed, and kill off those characters that attempt to stray away from our neat little script, while giving all sorts of IC perks to the people we happen to be friends with OOCly.
There. Now it looks the way it’s supposed to.